Creativity in an Age of Infinite Content


 
There has never been a better time to be a digital crafter

If you want vintage papers, botanical illustrations, ephemera, textures, templates, overlays, fonts, or just about anything else you can imagine, you can probably find it somewhere online. 

And if you can't find exactly what you're looking for, there's a good chance you can create something close to it with a few words and an AI image generator. If you are so inclined.

That's pretty amazing.

It's also... completely overwhelming.

I make digital design resources for a living, but I'm a buyer too. I browse shops. I save things. I find something beautiful and think oh, I could do something with that. 

I know exactly what it's like to go looking for one particular thing and emerge an hour later having seen hundreds of things I didn't know I wanted. Or, more usually lately, I come away totally overwhelmed from the sheer volume of choice.

The abundance that is supposed to make creativity easier is actually making it harder.

There was a time when finding creative inspiration was the difficult part.

You might have had a limited collection of craft supplies, a few magazines, a scrapbook store within driving distance, and whatever you happened to stumble across along the way.

Digital crafting changed all of that.

Today, inspiration is everywhere. So are the supplies to act on it.

Search for "vintage botanical paper" and you don't get five possibilities. You get page after page after page of them. Add Pinterest, Etsy, Creative Fabrica, blogs, social media, and all the other places where digital designers share their work, and the number of possibilities becomes endless.

That's where the struggle begins, instead of asking "what can I make with this" we find ourselves asking "which one should I choose". That can be a nice problem to have, but it's also an endless scroll of 'maybe'.

Before we know it, we're still looking and we haven't made any progress.

We tend to think of choice as a good thing. And it is, up to a point. But then, more choices stop being liberating and start becoming work. More choice doesn't always feel like more freedom.

If I give you three beautiful papers and ask you to choose one, you can probably make a decision in seconds.

If I give you three million beautiful papers, suddenly the decision itself becomes a whole project.

Which is the best? Which will work with the other elements? What if I choose one and later find something better? What if this isn't the perfect fit I'm after?

The problem isn't that any of the choices are bad. The problem is that they're all good enough to keep the decision open.

And digital design has made it remarkably easy to keep looking.

There's another side effect of having so much content available in that abundance doesn't necessarily create variety. Spend enough time browsing digital craft resources and you'll probably notice it yourself.

Certain aesthetics become enormously popular, and suddenly they're everywhere. Vintage botanicals. Old labels. Neutral palettes. Distressed paper. Butterflies and moths. Handwriting. French-inspired ephemera. Dark academia. Cottagecore. Whatever the current visual language happens to be.

There's nothing wrong with any of these things. They're popular because they're beautiful, and trends can be a wonderful source of inspiration.

But when thousands of designers are creating within the same visual vocabulary, something unfortunate happens. We end up with thousands of choices that don't actually feel very different from one another. There's a difference sure, but there's a lot of sameness in the differences lately.

It's having an enormous number of choices within a relatively small number of visual directions.

And that can make it surprisingly difficult to figure out what you actually like.

Digital products have also taught us to think about value in terms of quantity.

A hundred papers sounds better than twenty. Five hundred elements sounds better than fifty. A bundle with twelve different collections sounds like an incredible bargain compared with a small, carefully curated set.

And sometimes it is.

But I've started noticing that quantity isn't always the most useful measure of value.

If you only end up using six of those five hundred elements, were the other 494 actually adding value to your creative process?

Sometimes the resource you need isn't the one with the most files. It's the one that immediately solves a problem or creative direction and that's a very different kind of value. You might just be willing to pay more money for fewer pieces if those pieces are all equally useful.

Then there's Generative AI, which has pushed the digital abundance to an entirely new level.

We've gone from having access to a large pool of digital resources to being able to generate new ones on demand at such a rapid pace that the pool has become an ocean.

Want vintage botanical illustrations? You can make them. How about 200 hundred variations? Done.

The technical ability to produce content is no longer the primary limitation. Volume is created at the push of a button, and some people push the button over and over and over and over again. Because... why not?

There was already an abundance of digital resources, but AI has dramatically added to it.

I suspect we're still figuring out what that ultimately means for our creative endeavors.

Maybe creativity needs a little more limitation

This might be the most counterintuitive part of all. When resources were scarce, we had limitations whether we wanted them or not. Yet we were just as creative then as we are now, arguably, perhaps more so because we were forced to do more with less. It's an interesting paradox.

Because ultimately, the digital resources aren't the creative work. They're ingredients.

And no matter how many ingredients are available, eventually somebody has to decide what they're going to cook.

I don't think the answer to our abundance problem is to necessarily have less.

I love having access to an incredible variety of creative resources. I love discovering a designer whose work makes me want to try something new. I love finding exactly the right texture or paper or little piece of ephemera for a project.

What I'm trying to get better at is knowing when I've found it.

There is a point where another twenty minutes of searching isn't going to make the project better.

It's just going to delay the beginning.

Maybe that's one of the new creative skills we need to develop in this age of infinite content: not finding more, but knowing when enough is enough.

Choose something you love. Close the browser. And go make something with it. Remember to have fun.


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